When it comes to Texas Hold'em, a version of poker that was initially widespread almost exclusively in the United States but that for about fifteen years has become a classical discipline also in Europe, immediately we think of the large tournaments broadcast on TV, with Hundreds of players ready to compete for a rich prize pool. In reality, of Texas Hold'em there are also different variants and some of these do not include a competition between multiple players, but a simply clash vis à vis between the bench and the player: this is the case ofUltimate Texas Hold'em Live, a version of live Texan poker who has now found in numerous American online gaming halls.

How to play and where can I play Ulttete Texas Hold'em?

This variant of Hold'em is played with one 52 cards deck which are always mixed at the end of each hand. In fact, a machine that automatically provides a deck of cards already mixed and ready for use is placed on the right of the Croupier.

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For those who already know Texan poker, the Ultimate Texas Hold'em does not present big news because the scores and combinations to be formed with the cards are identical and also The game phases do not differ excessively, without prejudice to some small variations. In fact, even in this game it is played with two cards to be combined with the five common cards that are gradually revealed by the Mazziere and with which you have to form a better hand than that of the counter. However, in the last, The desk must qualify by obtaining at least one pair of 4, if this does not happen, the payment of the winnings takes place in particular methods that will be seen later.

Game phases

As is the case in other versions of casino poker, such as Caribbean Stud, at the beginning of each hand the player to participate must place one Episode ante which will be automatically flanked by an episode of the Blind type which in the event of the player's victory gives the same a prize from the amount based on the score obtained. At this point, the Mazziere assigns Two cards discovered to the player and two cards covered at the counternull A small break follows during which the player can choose to relaunch (play) or simply to see without further pointing. At the end, the Mazziere will turn the three common cards (the so -called flop) and will stop again to give the player time Choose between relaunching (pointing again) and seeing (without aiming, making the classic "" check "))null At the end of the latter pause, the Mazziere will turn the last two common cards (turn and River, in jargon) and will finally be compared to the hands and the final proclamation of the winner.

In summary, therefore, a hand of Ultimate Texas Hold'em Live is articulated according to these phases:

- Episodes doors and blinds;

- distribution of the first two cards;

- pause and relative revival or check;

- Flop (i.e. the first three common cards are turned)

- break and second round of relaunch or check;

- Turn e River (revelation of the fourth and fifth common paper)

- Payment of the winnings or recessed of the episodes.

The Trips episode

To make the game less monotonous, the possibility of carrying out a secondary episode called TRIPSnull In fact, on the game table, slightly moved to the left, a small rumble was placed on which the player can click during the initial phases of each hand, after having first pointed on the ante. The validity of the Trips episode is not linked to any relaunches made during the game, so the player will be able to proceed normally and freely choose how to play during each round. By betting Trips on the episode, the player gets an additional award when at the end of the round He manages to have at least one trionull To win with this episode, it is not necessary to win the hand, therefore, but it is sufficient to make The minimum score of three equal cards.

Qualifying hand and final results

As already anticipated, before proclaiming the winner at the end of each hand it is first necessary to check whether the counter has a qualifying hand With a score of at least one pair of 4. If this condition is respected and the counter has a higher score than the player, the ante and blind episodes and the relaunches made are collected by the counter. On the contrary, if the bench qualifies but the player, the ante and the relaunches are paid 1: 1, while The episode on Blind is paid according to the following ways:

- Tris or lower score, the episode is returned to the player

- Scala 1:1

- color 1.5: 1

- Full 3:1

- Poker 10:1

- Color scale 50: 1

- Royal scale 500: 1

In the end, In case of draw, both the doors and the blind and the relaunches are resistant to the player without any prize.

In the in case the counter does not have a qualifying handInstead, we proceed slightly differently. The ante episode, in fact, returns to the player while we will have to compare the two hands to establish what to do with the blind and the relaunches. If the player wins, the blind and relaunches are paid according to the table shown above. On the contrary, if it is the counter that has the upper hand, this will collect the episodes on Blind and Play. In practice, therefore, The presence or absence of a qualifying hand produces effects only on the ante while it has no consequences on the play and blind episodes. Also in this case, if there is a draw the ante episodes, play and blind return to the player without additional prizes.

As already mentioned, the final result of the hand does not involve consequences on the Trips episode, whose prize is paid even if it is the counter that win the game. For the payment of the prizes of this secondary episode, a This file is:

- Tris 3:1

- Scala 4:1

- Color 7: 1

- Full 8:1

- Poker 30:1

- Color scale 40: 1

- Royal scale 50: 1

Strategies to play Ulttete Texas Hold'em

While Texas Hold'em is a game where the player's skill is enhanced by the need to adapt the strategy during the same hand and the possibility of carrying out bluffs, in the latest Texas Hold'em this component is completely absent, Also because the choices entrusted to the player are reduced to a minimum. Premising that it is always wise to play prudently and with responsibility, in this game The most spot on strategy It is represented by carefully evaluating one's hand. Re -enabled always and in any case is not a good choice, also because it must be remembered that it is not possible to have any indication on the hand of the counter because his cards are discovered only at the end. To begin with, in the first round of relaunch It is better to choose play only if in the first two cards there are two figures, also passed away. Likewise, after the first three common cards were shot, It is useless to relaunch if at least one "dressed" couple has not been obtained, that is, made up of figures.

As soon as you start seeing the common cards, moreover, It is also good to hypothesize the possible scores that can be obtained from the counternull If there is an ace on the ground, for example, it is possible that the counter has this card in hand, especially if the player does not have it among his cards. Likewise, you have to Pay attention to the cards that can form a staircase or color, because they are combinations that perhaps can go unnoticed on the spot but which still attribute a fairly strong score. Therefore, it is very dangerous to relaunch when there are on the ground At least three cards of the same color or scale And, at the same time, the cards in possession of the player do not allow to close one of these combinations.